Archive for May, 2007

Contacting Google
May 30, 2007

Colin C. in the forum says, “One of the things that bugs us all about Google is how to contact them about new features, bugs, help, downtime, etc.”, and wrote a nice overview of how to contact Google. I put the HTML’ified version below. Also see the previous post on how to contact Google.

Adsense

Adwords

Base

Blog Search

Books

Calendar

Checkout (Buyer Help)

Checkout (Seller Help)

Earth

Gmail

Google.com Search

Google Groups

Maps

News

Scholar

Toolbar (Firefox)

Toolbar (Internet Explorer)

Video

One question remains – are all those ways to give feedback or ask questions working well, e.g. resulting in an answer?

The writer: blog.outer-court.com

Advertisements

Suggestions for Google Services
May 30, 2007

Most Google services have feedback forms where you can suggest new features or improvements, but some of them even list frequent suggestions and let you vote your favorites. The lists also give you hints about the future updates.

The writer:  Google System

Particls goes Public Beta
May 30, 2007

This Announcement Has been sent to my email because I’m a beta tester for a months. I like this program but the last time I test it didn’t support Arabic I don’t know about it now, I think I’m gonna download the  new beta and see.

 

 

After many months of anticipation, we are happy to announce that Particls has gone Public Beta.

Download the client now!
Hit reply to send feedback or join us on the Tangler forums.

  • For users: Particls is a filtered news reader or widget that learns what you care about and alerts you to important news and information while you work. More at www.particls.com

  • For bloggers and site owners: Particls allows bloggers and site owners to create a custom version of the application. Particls will share revenue with partners. More at www.particls.com/about/publishers

  • For developers: Particls is freely extensible by developers. Reach into corporate databases and web APIs to grab and display data in new and interesting ways. More at http://www.particls.com/extensions/

  • How much is it: Particls is a free download with some ads. Later, an ad-free Pro version will be available for a small subscription fee. It is free for Partners to create custom versions.

  • What’s new in public beta: Particls is now no longer invite only. Anyone will be able to download it from the download page. Also, bloggers can now embed Particls widgets on the blog sidebars or create white label version of Particls. Learn more here.

  • Got a Mac: We love Mac – An OS X native version is coming. Here are some instructions to use parallels or watch the demos.

  • Sending feedback: The Particls team loves feedback – get int touch via: Email, Tangler, Twitter, and of course, right here in the comments

A little about Particls – for end users
The web is just too big. No one has time to keep track of all the sites, conversations and interesting bits and pieces that are out there. We each have real work to do and lives to live!

Particls helps you track your favorite sites and applications by displaying desktop alerts for important changes.

Subscribe to the sites you like best, and then when they change you’re notified. Particls can even work out how important the new information is and display an alert that is proportional to its importance to you.

For example, general information might be displayed on a news ticker, important stuff might appear on a popup alert and urgent information might be SMS’d to your phone.

Think of it like a highly advanced widget or filtered feed reader.

A little about Particls – for bloggers and site owners
Through the Particls partner program, bloggers and site owners can create a custom version of Particls. They can change the skin, default feeds and default Attention Profile to give users their own branded desktop notification system.

By integrating Particls into their site, partners get more return traffic, their brand on desktops everywhere and a share of revenue.

This service is free for partners to participate in. Learn more at www.particls.com/intouch


A little about Faraday Media

Particls is owned and operated by Faraday Media. Faraday was founded by 2 ‘Twenty Something’ Australian entrepreneurs.

Faraday Media focuses on helping users deal with information overload by creating tools that generate a highly personalized view of worldwide information and entertainment media.

The company has been in operation since July 2006 (product development started earlier in January 2006). In that time it has launched Alpha and Beta versions of Particls to over 4000 self-subscribed testers, secured Angel Funding and attracted attention from global media and financial services brands as well as high-profile technology leaders.

The company has also been an active contributor to the community founding the APML and Media 2.0 workgroups and open sourcing some of its software.


More Information

More information for bloggers can be found on the website or contact Chris Saad (Co-Founder/CEO) at chris@particls.com

Thanks
We would like to thank all those who have made it possible for us to get to this major milestone. Your generous help and advice has been always been very much appreciated.

Coverage
Coverage has already started – here is a sample:

The perfect PC
May 26, 2007

Here in KSA stealing software is nothing… and even I don’t like that, I can’t stop it. And because of that I start a year ago the search for good alternatives, to be honest I always knew about the free and open source programs but I didn’t try it. I didn’t know how good those software but as a result of the searching I can say that some of the free software is far better than the ones that we pay for 🙂

And this is list of the best programs (this is my opinion) :

1- VLC* and Gome for playing all media ( it doesn’t play real media ).

2- for malware protection Antivir* (it has one of the best detection rate for last months but it doesn’t protect from spyware), Active Virus Shield ( it use Kasersky engine, umm you can call it Kaspersky lite), Avast and Clamwin.( I don’t like AVG )

3- Windows Defender*, Spyware Terminator and Arovax AntiSpyware* for anti spyware.

4- Comodo and Ashampoo for Firewall protection.

5- Paint.NET* for photo designing.

6- OpenOffice* for Office and spreadsheets work.

7- Firefox* and Opera for surfing Net (I like Firefox more and it’s the default Browser).

8- Notepad++* notepad replacement and for PHP editing

9- Deep Burner* and CDBurnerXp for Burning CDs and DVDs

10- Google Desktop* for desktop search.

11- “7-Zip“* to open and make Zip, 7z and Rar and other type of archives ( 7-zip doesn’t make rar files and only open it ).

12- Thunderbird is an Email Clint like Outlook.

13- Utorrent* and Azureus for downloading Torrent files.

13- Orbit* ,Fashget and Freedownloadmanager as download managers that supports resumable downloads and multiple simultaneous downloads.

 

Any progarm in thel list with the sign * is installed in my PC.

Note: even the free programs is good but that doesn’t mean the paid programs is over, no the paid ones still have the some advantages campared to the alternatives, because it has many tools and options the free programs doesn’t have and you can take Nero as an example.

If you have a better List please tell me as a comment

Written By: Murtadh

How Google translates without understanding
May 24, 2007

Column After just a couple years of practice, Google can claim to produce the best computer-generated language translations in the world – in languages their boffin creators don’t even understand.

Last summer, Google took top honors at a bake-off competition sponsored by the American agency NIST between machine-translation engines, besting IBM in English-Arabic and English-Chinese. The crazy part is that no one on the Google team even understands those languages…. the automatic-translation engines they constructed triumphed by sheer brute-force statistical extrapolation rather than “understanding”.

I spoke with Franz Och, Google’s enthusiastic machine-translation guru, about this unusual new approach.

Sixty years of failure

Ever since the the Second World War there have been two competing approaches to automatic translation: expert rules vs. statistical deciphering.

Expert-rule buffs have tried to automate the grammar-school approach of diagramming sentences (using modifiers, phrases, and clauses): for example, “I visited (the house next to (the park) ).” But like other optimistic software efforts, the exact rules foundered on the ambiguities of real human languages. (Think not? Try explaining this sentence: “Time flies like an arrow, but fruit flies like a banana.”)

The competing statistical approach began with cryptography: treat the second language as an unknown code, and use statistical cues to find a mathematical formula to decode it, like the Allies did with Hitler’s famous Enigma code. While those early “decipering” efforts foundered on a lack of computing power, they have been resurrected in the “Statistical Machine Translation” approach used by Google, which eschews strict rules in favor of noticing the statistical correlations between “white house” and “casa blanca.” Statistics deals with ambiguity better than rules do, it turns out.

Under Google’s hood

The Google approach is a lesson in practical software development: try things and see what sticks. It has just a few major steps:

  1. Google starts with lots and lots of paired-example texts, like formal documents from the United Nations, in which identical content is expertly translated into many different languages. With these documents they can discover that “white house” tends to co-occur with “casa blanca,” so that the next time they have to translate a text containing “white house” they will tend to use “casa blanca” in the output.
  2. They have even more untranslated text in each language, which lets them make models of “well-formed” sentence fragments (for example, preferring “white house” to “house white”). So the raw output from the first translation step can be further massaged into (statistically) nicer-sounding text.
  3. Their key for improving the system – and winning competitions – is an automated performance metric, which assigns a translation quality number to each translation attempt. More on this fatally weak link below.

This game needs loads of computational horsepower for learning and testing, and a software architecture which lets Google tweak code and parameters to improve upon its previous score. So given these ingredients, Google’s machine-translation strategy should be familiar to any software engineer: load the statistics, translate the examples, evaluate the translations, twiddle the system parameters, and repeat.

What is clearly missing from this approach is any form of “understanding”. The machine has no idea that “walk” is an action using “feet,” except when its statistics tell it the text strings “walk” and “feet” sometimes show up together. Nor does it know the subtle differences between “to boycott” and “not to attend.” Och emphasized that the system does not even represent nouns, verbs, modifiers, or any of the grammatical building blocks we think of as language. In fact, he says, “linguists think our structures are weird” – but he demurred on actually describing them. His machine contains only statistical correlations and relationships, no more or less than “what is in the data.” Each word and phrase in the source votes for various phrases in the output, and the final result is a kind of tallying of those myriad votes.

Winning at chess, losing at language

This approach is much like computerized chess: make a statistical model of the domain and optimize the hell out of it, ultimately winning by sheer computational horsepower. Like chess (but unlike vision), language is a source of pride, something both complex and uniquely human. For chess, computational optimization worked brilliantly; the best chess-playing computers, like Deep Blue, are better than the best human players. But score-based optimization won’t work for language in its current form, even though it does do two really important things right

The first good thing about statistical machine translation is the statistics. Human brains are statistical-inference engines, and our senses routinely make up for noisy data by interpolating and extrapolating whatever pixels or phonemes we can rely on. Statistical analysis makes better sense of more data than strict rules do, and statistical rules produce more robust outputs. So any ultimate human-quality translation engine must use statistics at its core.

The other good thing is the optimization. As I’ve argued earlier, the key to understanding and duplicating brain-like behavior lies in optimization, the evolutionary ratchet which lets an accumulation of small, even accidental adjustments slowly converge on a good result. Optimization doesn’t need an Einstein, just the right quality metric and an army of engineers.

So Och’s team (and their competitors) have the overall structure right: they converted text translation into an engineering problem, and have a software architecture allowing iterative improvement. So they can improve their Black Box – but what’s inside it? Och hinted at various trendy algorithms (Discriminative Learning and Expectation Maximization, I’ll bet Bayesian Inference too), although our ever-vigilant chaperon from Google Communications wouldn’t let him speak in detail. But so what? The optimization architecture lets you swap out this month’s algorithm for a better one, so algorithms will change as performance improves.

Or maybe not. The Achilles’ Heel of optimization is that everything depends on the performance metric, which in this case clearly misses a lot. That’s not a problem for winning contests – the NIST competition used the same “BLEU”(Bilingual Evaluation Understudy) metric as Google practiced on, so Google’s dramatic win mostly proved that Google gamed the scoring system better than IBM did. But the worse the metric, the less likely the translations will make sense.

The gist of the problem is that because machines don’t yet understand language – that’s the original problem, right? – they can’t be too good at automatically evaluating language translations either. So researchers have to bootstrap the BLEU score, taking a scheme like (which merely compares the similarity of two same-language documents) and verifying that on average humans prefer reading outputs with high scores. (They compare candidate translations against gold-standard human translations)

The BLEUs

But all BLEU really measures is word-by-word similarity: are the same words present in both documents, somewhere? The same word-pairs, triplets, quadruplets? In obviously extreme cases, BLEU works well; it gives a low score if the documents are completely different, and a perfect score if they’re identical. But in between, it can produce some very screwy results.

The most obvious problem is that paraphrases and synonyms score zero; to get any credit with , you need to produce the exact same words as the reference translation has: “Wander” doesn’t get partial credit for “stroll,” nor “sofa” for “couch.”

The complementary problem is that BLEU can give a high similarity score to nonsensical language which contains the right phrases in the wrong order. Consider first this typical, sensible output from a NIST contest:

“Appeared calm when he was taken to the American plane, which will to Miami, Florida”

Now here is a possible garbled output which would get the very same score:

“was being led to the calm as he was would take carry him seemed quite when taken”

The core problem is that word-counting scores like BLEU – the linchpin of the whole machine-translation competitions – don’t even recognize well-formed language, much less real translated meaning. (A stinging academic critique of BLEU can be found here.)

A classic example of how the word-by-word translation approach fails comes from German, a language which is too “tough” for Och’s team to translate yet (although Och himself is a native speaker). German’s problem is its relative-to-English-tangled Wordorder; take this example from Mark Twain’s essay “The Awful German Language”:

“But when he, upon the street, the (in-satin-and-silk-covered-now-very-unconstrained-after-the-newest-fashioned-dressed) government counselor’s wife met, etc”

Until computers deal with the actual language structure (the hyphens and parentheses above), they will have no hope of translating even as well as Mark Twain did here.

So why are computers so much worse at language than at chess? Chess has properties that computers like: a well-defined state and well-defined rules for play. Computers do win at chess, like at calculation, because they are so exact and fussy about rules. Language, on the other hand, needs approximation and inference to extract “meaning” (whatever that is) together from text, context, subject matter, tone, expectations, and so on – and the computer needs yet more approximation to produce a translated version of that meaning with all the right interlocking features. Unlike chess, the game of language is played on the human home-turf of multivariate inference and approximation, so we will continue to beat the machines.

But for Google’s purposes, perfect translation may not even be necessary. Google succeeded in web-search partly by avoiding the exact search language of AltaVista in favor of a tool which was fast, easy to use, and displayed most of the right results in mostly the right order. Perhaps it will also be enough for Google to machine-translate most of the right words in mostly the right order, leaving to users the much harder task of extracting meaning from them. ®

By Bill Softky

No end in sight for Vista’s Long Goodbye
May 24, 2007

Looking for yet another reason to hold off buying Vista? Read on

Seven weeks ago, when we first reported Vista was causing many machines to stall indefinitely while deleting, copying and moving files, we were sure the problem was caused by a bug that would be fixed relatively quickly. After all, Vista is Microsoft’s flagship product. It’s also an operating system. And everyone knows deleting, copying and moving files are among the most basic tasks any operating system can set out to do.

Now we don’t know what to think. Vista’s Long Goodbye, as we’ve come to call this bizarre phenomenon, continues unabated. No amount of diagnosing by the untold number of confounded sysadmins sheds any light on the problem’s cause, and Microsoft has yet to acknowledge its full extent.

“I just wanted to say…that I have tried everything…in this section..till yesterday (May 13 2007) and none of it worked,” a user who goes by the name SR_1976 posted today in a Microsoft TechNet forum discussing the glitch. “I have tried my best to work with Vista ….did not work…so, gone back to XP…and all my problems are gone. Vista was more stable than XP (for me…)and does have some good features…but enough is enough..” (The discussion, by the way, is the longest TechNet thread we’ve ever seen.)

Another posting made today relates the experience of a certain groden, who spent four hours trying to copy 3.8GB of data off a Windows 2003 server using a Sony Vaio with 2GB of RAM. It took him a couple of minutes to copy the same files using a similar set up that was running XP.

To recap, an untold number of Vista users are unable to delete, copy and move files without interminable waits, in which the OS appears to be calculating the time the job will take. While most vexing for people working with files on a remote server, the glitch is also present when working with local files. Microsoft issued a hotfix, but it appears it was designed to repair a problem other than the one at hand. Or at least we hope, because it sure hasn’t fixed Vista’s Long Goodbye.

We asked Microsoft for an interview with a product manager who could shed some light on the difficulty that’s vexing so many of the company’s most important customers. What we got was an emailed statement that gave no new information. It read:

Finding the root cause of issues like this and identifying a solution is of the utmost priority for Microsoft. That said, crafting a fix and fully testing it – to be sure we are not introducing other problems – takes time. This is why Microsoft makes hot fixes available, and while we understand that hot fixes are not a perfect solution, they can help people get by while we perfect the long term solution. We will keep you updated with specific plans to this issue as soon as we have confirmation.

Microsoft’s inability to fix a defect in such a basic feature has led to its share of conspiracy theories that would be quickly dismissed as kooky, were it not for the company’s steadfast refusal to provide any details about what’s causing the problem. The top contender: The inability to copy files without stalling isn’t a bug at all, but rather the result of a digital rights management feature designed to protect Hollywood (even if the rest of us have to cuss our way through four hours deleting a few gigs worth of crap).

To prove the point, one user found the problem went away when he ran an XP Pro Virtual Machine that was running on top of Vista. Mysteriously, it took him about eight seconds to delete the 23GB of files he wanted to get rid of. Using Vista on the same machine took him more than 25 minutes.

Hmm, maybe the DRM conspiracists are right after all. ®

By Dan Goodin in San Francisco

80GB PlayStation 3 Bound for South Korea
May 21, 2007

According to official information posted on the PlayStation Korea website, the territory will be getting an 80GB hard drive inside the PS3 when it launches June 16. Neither the 20 GB nor the 60 GB PS3 consoles will be available in South Korea. Aside from the 80 GB hard drive, the hardware of the Korea-bound PS3 is identical the European model – which also means software-based, instead of hardware-based, backwards compatibility. A spokesperson for Sony Computer Entertainment Europe noted “the chassis of the 80GB Korean PlayStation 3 is identical to the chassis of the European version. The only exception is the larger hard drive. At this moment in time, there are no plans to introduce the 80GB version of PlayStation 3 in Europe.” Sony Computer Entertainment America has yet to provide comment on the 80 GB PlayStation 3 announcement.

News source: DailyTech

REAPER v1.85
May 21, 2007

I use it for more than 2 months “Audacity”and Connect presented it last night. I don’t have any thing against Audacity, I like it but it’s very simple I mean it’s for light use.

Anyway this post is a small review about REAPER , this program is better and for advance use, it’s easy and the most important thing and I like is the installer it’s installer is just over 2MB.

 

You need two things about it first:

1- Its not free, but hay it has reasonably priced. Buy it if you like.

2- If you have for plugins in your PC or you installed another audio program, REAPER will be more useful. Because it steel or in other words compatible to use other program plugins easly

Some of the program feature:

REAPER is a powerful Windows application for multitrack recording and editing of audio.

  • Portable – supports running from USB keys or other removable media
  • 64 bit audio engine
  • Excellent low-latency performance
  • Multiprocessor capable
  • Direct multi-track recording to many formats including WAV/BWF/W64, AIFF, WavPack, FLAC, OGG, and MIDI.
  • Extremely flexible routing
  • Fast, tool-less editing
  • Supports a wide range of hardware (nearly any audio interface, outboard hardware, many control surfaces)
  • Support for VST, VSTi, DX, DXi effects
  • ReaPlugs: high quality 64 bit effect suite

 Editing features

  • Tool-less mouse interface — spend less time clicking
  • Drag and drop files to instantly import them into a project
  • Support for mixing any combination of file type/samplerate/bit depth on each track
  • Easily split, move, and resize items
  • Each item has easily manipulated fades and volume
  • Tab to transient support
  • Configurable and editable automatic crossfading of overlapping items
  • Per-item pitch shift and time stretch
  • Arbitrary item grouping
  • Markers and envelopes can be moved in logical sync with editing operations
  • Ripple editing – moving/deletion of items can optionally affect later items
  • Multiple tempos and time signatures per project
  • Ability to define and edit project via regions
  • Automation envelopes

If you want to know more about this program you can check this site http://www.cockos.com/reaper or you can download REAPER User Guide 

The writer: Murtadh

Halo 3 Beta Gaffe Angers Gamers
May 21, 2007

Microsoft has fixed some early issues in its Halo 3 beta offering for those who purchase the game Crackdown, as well as agreeing to extend the beta period by one week to June 10..

The beta of the next Halo game has been much hyped by Microsoft since November of last year when plans were first announced. Crackdown was released in February with the promise that those who had the disk would be rewarded with first access to the code.

On May 16 at 5:00am Pacific, game owners were to receive access, but it failed to materialize. In fact, by all accounts, it was nearly 14 hours later — around 7:00pm Pacifc — before the issue was finally addressed.

Angry gamers began lashing out both at Bungie and Realtime Worlds (the maker of Crackdown. Most blamed Bungie for the issue, who worked quickly to assure those concerned that it had alerted Microsoft’s Xbox Live team to the error.

Some even blamed Realtime, although they had no direct involvement other than allowing the key on their discs. Spokepeople for the company said they were pleased with the way Microsoft had handled the problem and did not have further comment.

So what happened? According to Microsoft, it was an issue with Xbox Live itself. Even though an update for the Crackdown game was issued to remedy the problem, the error was with Xbox Live’s systems handing the Halo 3 beta.

As a result of the problems surrounding the release of the beta, Microsoft and Bungie have decided to extend the beta test period to June 10 at 11:59pm Pacific. However, complete details beyond Microsoft’s public statements on what occurred have not been released.

 

Wrritten By Ed Oswald, BetaNews

 ——————–

One review about the game from a user:

Halo 3 was supposed to be the big game Microsoft kept bragging about – just wait for Halo 3 has been all we’ve heard for the past year and a half. And what did the game turn out to be in reality?

* No dedicated servers – p2p networking which is laggy

* Only 16 players per game

* Only slightly improved over Halo 2 last gen graphics Someone needs to tell Bungie that gamers are long passed being impressed with shiny metal on objects.

If this was some third party game that didn’t have the millions Microsoft is spending hyping and locking down 9+ reviews it would be your utterly forgettable 6/10 fps.

Google launches universal search
May 18, 2007

Google announced yesterday that users searching the web with its site will be treated to a veritable bounty of results from now on. No longer just the useful links you were after, but an array of video, pictures, and news will all be returned by a single search query.

Google has dubbed the idea “universal search”, which we thought SETI had in the bag. Clearly, we were wrong.

The idea is that users will have a more complete picture of the subject they were searching for returned to a single page, rather than having to use all the various individual search tools to get hold of the information.

In its promotion of the update, Google has given the example of a search for “I have a dream”. This, it explains, would have returned the basics: the text of his famous speech and links to historical information. Now, the same search will also return video clips, pictures, and even excerpts from books.

Google says the changes are the result of significant investment in both kit and search technology. It also promised that universal search would get better over time.

Both Ask.com and Yahoo! pointed out loudly that they had already introduced similar services on their sites. But Google says it is the first that collates all the results into a single, prioritised list.

Google watchers speculate that the rejigging of the front page is a precursor to the firm offering video ads alongside its other sponsored links.

Shares in the firm rose after the announcement, gaining 3.2 per cent, according to reports. ®

The writer: the register

Another posts I liked:

1- No JavaScript, No Google Navigation

2- Google Searchology: The Future of Search

Microsoft to beat Symantec to corporate release punch
May 17, 2007

With Forefront due out soon, Symantec’s latest release suffers further delay.

Microsoft has announced the release to manufacture of Forefront Client, the corporate implementation of its anti-virus technology, with full sales release expected within weeks. Current market leader in the corporate AV market Symantec, meanwhile, has announced further delays to the release of its long-expected next-generation corporate software, originally scheduled for release in the first quarter of this year but now expected to make the public Beta stage sometime in the next few months.

IT Underground button

Delays in the release of Symantec‘s new product are thought to be down to issues with integrating software from a range of sources acquired by the security giant in recent years. The new product will include anti-rootkit technology from Veritas, behavioural detection from WholeSecurity and NAC functionality from Sygate. A Symantec spokesman has said the public beta schedule, along with expected final release dates, will be announced next month.

Microsoft‘s Forefront, a corporate implementation of the anti-malware technology used by the home-user OneCare product with added functionality for the business network, is scheduled to hit the shelves by the end of May. The release will put to rest earlier speculation that Microsoft would stay out of the corporate anti-virus market and concentrate on protecting their home users.

The product has already been criticised by some commentators, who point to OneCare‘s difficult release with several significant problems emerging from independent testing, including the product’s failure to achieve VB100 certification, cited by a Symantec spokesperson as ‘the benchmark test for AV engines’.

‘New products often suffer teething problems, and need a while to settle into a solid routine of development,’ said John Hawes, Technical Consultant at Virus Bulletin. ‘Microsoft has been working hard at improving its detection, expanding its analysis teams with high-profile hiring and improving its network of labs. We’re expecting a lot of new products for the next VB100 comparative, as well as a wide range of offerings from the more established players, and the June issue of VB should include some interesting insights into how products for the Windows XP platform compare.’

 

 

The writer: VB’s

Review about is my Phone
May 17, 2007

Sony Ericsson k810i

 

Sony Ericsson k810i

Sony Ericsson’s latest Cyber-shot handset is a photo-fanatic’s best friend, cramming in a 3.2 megapixel camera with auto-focus and a top-notch Xenon flash, as well as super-smart editing features.

 

Packing Sony Ericsson’s Photofix software, the K810i lets you tweak pictures to your heart’s content, without ever offloading them onto a desktop computer.

Once you’ve snapped a quality image, it’s a piece of cake to fiddle with light balance, boost your photo’s colour levels and even remove red-eye with software built into the handset.

Taking the best picture in the first place is a doddle too, thanks to Sony Ericsson’s BestPic technology. Click the shutter and the K810i will take several photos at once, letting you pick the best of the bunch to keep for good.

You can even upload photos straight from the handset to a Blogger page, or print to a USB printer with the included cable.

Photos from the K810i look so crisp you’ll doubt they came from a camera phone, while the built-in Xenon flash makes it an essential companion for trigger-happy photo fiends keen to keep snapping after dark.

Storing high-resolution images on a mobile phone is usually painfully slow, but the K810i’s Memory Stick M2 makes saving files a super-slick affair, and you can pop in extra cards without switching off the phone, so you’ll never run out of space for your photos.

The memory card can store music and videos too, and with A2DP stereo Bluetooth, the K810i’s equipped to work with the latest wireless earphones.

Built in TrackID software will also please music lovers. Hold the K810i up to a speaker, and the software will identify the song and artist playing, so you’ll never struggle to hunt down a killer track again.

For music, movies and the ultimate in mobile phone photography, the K810i has to be on your shopping list. Snapping precious images has never been so simple, or so satisfying.

The writer: T3 Mag

Apple preps anti-theft measures
May 17, 2007

Apple has successfully patented an anti-theft measure for mobile devices such as the iPod, iPhone and MacBook, according to Mac rumour site AppleInsider.

The technology works by detecting and reacting to unusual movements in the devices – such as the sort of continuous jerking motion you might associate with a mugger running away. This would then cause an alarm to be triggered, or even for the device to be locked completely; a password would have to be entered to make it usable again.

The patent describes the system as adjustable, so if you were planning on taking your iPod jogging you could tone down the sensitivity and prevent it locking up every five minutes.

An accelerometer would be required to make the system work, which Apple already puts in its laptops (the sudden motion sensor) and will be including in the iPhone (for the auto-rotating screen) – so the mugger-bothering tech could be in action on Britain’s mean streets fairly soon.

 

The writer: T3 Mag

 

Sony: 15 Exclusive Games for PS3 This Year
May 17, 2007

Still lagging in sales behind competitors Microsoft and Nintendo, Sony is looking to an increasing number of exclusive titles for the PlayStation 3 this year in order to make up lost ground.

The company is admitting that a lack of titles produced solely for the PlayStation 3, as well as its high price, are two issues for the company. Due to the console’s troubles early on, the PS3 lost many of its exclusive contracts as game makers opted to produce the games for the Xbox 360, which was released in late 2005.

<script language=”javascript” src=”http://ads.betanews.com/adserve.iframejscript/www.betanews.com/MPU@Top?1984752783″></script>

Through the end of next March, Sony expects to have at least 15 exclusive games. Among the titles to be released are “Warhawk” and “Lair,” with sports game “MLB: The Show” having been already released for the PS3 on May 15.However, Sony is still providing no indication as to when the price of the console will come down even though it acknowledges it is a challenge for the company. Sony thinks innovative new games will help sell the PS3 regardless of its cost.

At $599 USD, the console is some $120 more expensive than the recently released top-of-the-line Xbox 360 Elite, and over twice the price of Nintendo’s Wii, which retails for $249 USD.

The writer: Ed Oswald, BetaNews

AMD new Phenom
May 14, 2007

AMD Finally Answers the Challenge with Phenom: Four Cores on One Die

May 14, 2007

After about ten months of watching somebody else marching ahead as the all-around leader in both price and performance, AMD this morning stopped making purely defensive plays, and at last launched its counter-offensive. It will be introducing a new CPU architecture for the second half of this year, aimed at performance-hungry customers perhaps willing to pay a premium.

With the Phenom processor series, which will include a single-die quad-core and a double-quad-core package, AMD will soon be managing three consumer desktop CPU lines, as Athlon moves into the midrange, mainstream space, and Phenom assumes the company’s high-performance mantle from Athlon FX.

It is perhaps the last trump card in AMD’s hand, and the company may have no choice but to play it now: Since its earliest entry into the multicore space, AMD has used an architecture which moved the memory controller onto the die itself, eliminating the need for a front-side bus architecture, simplifying the chipset, reducing power consumption, and expediting memory transfer through the HyperTransport bus.Up to now, AMD has delivered so-called “quad core” by way of a dual-socket design for Athlon FX dual-cores. But with the new Phenom architecture in place, AMD can pull four cores into the same die, letting them share a memory controller and an L3 cache while delegating separate L2s and L1s for each core. It’s AMD’s on-die memory controller design which has been the company’s hallmark for the last three years, and it will rely on that design yet again to pull it through.

But as Phenom comes into being, AMD will be a whole manufacturing process generation behind Intel, which came from behind last year in stunning fashion to wrest back not only the price/performance crown but huge chunks of both market share and consumer confidence. As AMD is just now moving into the 65 nm generation beginning in the second half of this year, Intel is gearing up for 45 nm retooling in the same timeframe, and appears further along in the adoption of breakthrough HK+MG transistor technology – an advance which AMD partner IBM claimed to have discovered on exactly the same day, though which may not be ready for AMD until later next year.

So the challenge before AMD will be to win back the hearts of the enthusiasts, the performance buyers, and the system builders and OEMs, while at the same time keeping their minds from getting too curious about the massive missing performance margin that used to distinguish it from its chief competitor. As BetaNews learned from AMD in recent days, the Phenom campaign this time will be less about statistics and proof points, and more about feeling – about whether the product is marketed well enough for users to feel satisfied, even if it turns out the performance edge over Core 2 Duo and Core 2 Quad is negligible.

“You’re going to see more consumer-like marketing come from us than you’ve traditionally seen in the past,” stated Ian McNaughton, Phenom’s senior product manager, in an interview with BetaNews. “You’re going to hear us talking about our products in a different way than we traditionally have, and it’s not going to be, we’re sending a data sheet. It’s going to be more terms like, ‘Exquisitely powerful, intensely visual.”‘

Indeed, that’s the new slogan for Phenom technology that AMD will begin “beta-testing,” if you will, today. “When we look at our architecture as it stands today, with four cores, it starts to really shine,” McNaughton continued. “The actual benefit of having our architecture versus our competitor’s architecture starts to really become apparent.”

This is the endgame AMD wants to see, at least for this round: It wants its new Phenom processor line to feel right, to give the appearance of smoothness and sure-footedness, in an everyday work setting or in a hard-driving gaming environment. Maybe it won’t win every benchmark – at least not any more, not in the competitive market AMD helped catalyze. But AMD wants it to have that “certain something.” And if it tries too hard to quantify it, to measure it, to pronounce it 2% or 12% better than Intel in some obscure contest, it could just lose it anyway.

“When you look at the R&D budgets of the three players in the industry – Intel, nVidia, and AMD – it’s unrealistic for anyone to believe that any of the companies are going to be in a leadership position from an absolute performance perspective for a very long period of time,” admitted Henri Richard, AMD’s senior vice president for sales and marketing, in a webcast a few weeks ago. “I think that the game has changed when AMD came out with AMD64 architecture, and launched Opteron. Until then, Intel had this almost undisputed monopolistic position. It was challenged in 2000 by Athlon, then they came back with Pentium, and then when we came with AMD64 and the Opteron processor, people thought, ‘Well, this is just a repeat of the same game.’ And I’m telling you, the game has changed a lot. It changed a lot because we merged with ATI, and so we now have a complete platform.”

Writed by: Scott M. Fulton, III, BetaNews

Another review I liked: AMD Names Athlon’s Successor: Phenom

Yahoo widgets 4 vs Google Desktop
May 13, 2007

After I saw today Connect “Tariq” talked about Google Desktop so i decided to write the deferences between it and Yahoo widgets. But lucky me I read a post two months ago about this subject and I a greee with the writer 100% , and this is the post (I updated some parts of the post) :

 

 

Yahoo launched a new version of Yahoo Widgets (previously known as Konfabulator), a free application that displays small widgets on your desktop. Launched in 2002 for Mac, and then ported to Windows, Konfabulator was bought in 2005 by Yahoo.

Google Desktop
was launched in 2004 as a desktop search tool, but it started to include support for widgets in 2005. “Google Desktop is a new, easier way to get information – even without searching. You can think of it as a personal web assistant that learns about your habits and interests to identify and present web pages, news stories, and photos that it thinks you will be interested in,” said Marissa Mayer.

While Konfabulator is the real innovator, Google Desktop combined widgets with search and focused on personalization. Here’s a small comparison table:


Google Desktop
Yahoo Widgets
Platforms Mac OS X,Windows 2000/XP/Vista Mac OS X,Windows 2000/XP/Vista
Setup size 1.7 MB 11.6 MB
Terminology gadgets widgets
Default widgets Gmail, clock, To Do list, news, feed reader, sticky notes, photos, weather. Yahoo! search, maps, notepad, address book, mail, photos, Flickr, Calendar, Weather, Finance, digital clock, CPU monitor, widget gallery.
Total number of widgets 420 4095
Rendering In the same process as Google Desktop. Each widget has its own process: as a result, Yahoo Widgets is more stable, but also uses more memory.
Widgets are built in XML and JavaScript XML and JavaScript
What you can do with widgets
  • Can be detached from the sidebar
  • Collapsible
  • Always on top
  • Heads-up display: show/hide all the widgets at once
  • Expand the widget
  • Resize the widget, move it on your desktop
  • Change the frame, the opacity
What’s unique
  • Desktop search engine
  • Recommendations
  • Google Desktop can display many gadgets available at Google Personalized Homepage
  • You can save the settings for some gadgets on Google’s servers
  • Using Google Talk as a communication protocol
  • Alerts
  • Bigger developer community
  • Widgets have comments, ratings
  • Widgets look better and are more customizable
Performance Google Desktop also indexes your computer, so it has worse performance. If you disable desktop search functionality, you’ll reduce memory usage. The latest version improves memory usage. The performance is similar to Google Desktop without desktop search.

Yahoo Widgets is for people who want to spread a lot of information chaotically on the desktop; there are plenty of sleek widgets to choose from. Google Desktop is for organized people: it lets you search you computer as well as the web, it shows a sidebar that’s visible all the time and personalizes the gadgets automatically.

the source : Google system

The online scanner
May 13, 2007

Do you have a virus or a spyware in your PC, or you want to be sure that your PC is clean? then you don’t have to install another antivirus or do format “like some friends I know the only answer for all the problems they have is the format :)” any way if you can enter the Net this site will give you a greet help. Because they scan your PC and give you the name of the virus or some of them clean your PC of the malwares, there are a lot of site that scan the PC but I picked the powerful ones :

1- Trend Micro: the best web scanner I’ve ever used, you can choose if you want to scan a virus or just a spyware and fast.

Link: http://housecall.trendmicro.com

Cleans: Yes

2- Bitdefender: very active company and one of the first site I visit if I want to do a scan.

Link: http://www.bitdefender.com/scan8/ie.html

Cleans: Yes

3- Kaspersky: I know it doesn’t clean the files but it’s Kaspersky one of the big malware database, so you will know the name of the malware and you could do a search about it and how to delete it.

Link: http://www.kaspersky.com/service?chapter=161739400

Cleans: No

4- F-secure: it help some times to delete the rootkits because this is the only site that scan this type ” or as far as I know”

Link: http://support.f-secure.com/enu/home/ols.shtml

Cleans: Yes

5- Panda:

*Nano Scan: the Nano still in Beta and it didn’t work well with some PCs, but it’s good and scan your PC in 1 min. Nano will support Firefox nearly (update: now it support).

Link: http://www.nanoscan.com

Cleans: No

*Panda totalscan: you need to register if you want to disinfect.

Link: http://www.nanoscan.com/as/v1/principal.aspx

Cleans: yes
6- Symantec: it doesn’t clean or delete the file but the best thing about Symantec is that after you do the scan and have the virus name you can search in their huge database of the manual steps or mini tool to delete the malware

Link: http://security.norton.com/sscv6/default.asp?langid=ie&venid=sym

Cleans: No

7- Virus Chaser: I didn’t use it my self but It use Dr.Web engine, and this is good

Link: http://www.viruschaser.com.hk/eng/webscan/?color=68b9e1,ff99c1?cure=on

Cleans: Yes

Note:

This list of scanners that scan your full hard-disk. The engine underlying each scan is noted so you can avoid duplication with scanners you already have. If a freeware version of the scanner (or at least roughly the same engine) is available for local use it is indicated. Most allow you to scan specific folders as well. Almost all have options to scan archives, those that do not are “tested” by scanning with a zipped version of eicar, though this is not a foolproof test. A few scanners only detect problems but do not offer to disinfect or even delete the offending file; these are indicated.

The Writer : Murtadh

Use IM with out installation
May 13, 2007

What is Web messengers, how it’s useful?

It’s an instant messaging service without the need to download and install a separate application.

The change allows people working for companies and some Universities which stop staff downloading and installing applications to use the service. It will also make the service usable for people in internet cafes that don’t already have the standalone messenger software installed.

And this is the most used services:

Gmail: http://www.gmail.com

Has a built-in messenger in the email in the left.

MSN/Hotmail: http://www.hotmail.com

you can use: www.webmessenger.msn.com (this is the official one)

Note: there are so many sits that can give you a web messenger for Hotmail but it’s not official so there are some risks of stealing your Identity and your privacy.

Yahoo: mail.yahoo.com

They published this site early, two weeks ago: http://www.messenger.yahoo.com


The writer: Murtadh

Windows Live Folders, Online Storage Service
May 13, 2007


LiveSide found a new service from Microsoft called Windows Live Folders, Redmond’s version of the long-awaited GDrive.

Windows Live Folders, which was briefly available at http://folders.live.com, will offer 500 MB of storage and 50 MB as the maximum file size. There are three built-in folders for documents, music and pictures. The permissions are at the folder level, as each folder can be private, shared or public.

Personal

* Use personal folders to back up important files that are only for you.
* Get to your files from any computer with Internet access by signing in with your Windows Live ID.

Shared

* Shared folders make it easy to collaborate with coworkers or classmates.
* You decide how much control each person has over each shared folder. Some can just read what’s there: others can add and delete files.
* Everyone who is sharing uses their own Windows Live ID.

Public

* With public folders, anyone on the Internet can view your files, but they can’t change them.
* Want to show your public files to others? Just send them a link! Each folder and file has its own web address.

Do you like Mac OS X? try Yahoo! Widget Engine 4
May 13, 2007

The Yahoo! Widget Engine (formerly known as Konfabulator) is a JavaScript runtime engine for Windows and Mac OS X that lets you run little files called Widgets that can do pretty much whatever you want them to. Widgets can be alarm clocks, calculators, can tell you your WiFi signal strength, will fetch the latest stock quotes for your preferred symbols, and even give your current local weather.

What sets Yahoo! Widget Engine apart from other scripting applications is that it takes full advantage of today’s advanced graphics. This allows Widgets to blend fluidly into your desktop without the constraints of traditional window borders. Toss in some sliding and fading, and these little guys are right at home in Windows XP and Mac OS X.

The format for these Widgets is completely open and easy to learn so creating your own Widgets is an extremely easy task.

For the “skinning” crowd, Yahoo! Widget Engine is a dream come true. You can easily change the look, feel, layout, even functionality of a Widget so that it matches your lifestyle, your desktop, or the pants or skirt you have on that day.

Installation

Allow the automatic download of the installer to your desktop.

Launch the installer (click Run when asked or double-click widgetsus.exe).
Follow the installation steps it provides.

When the installation is finished, make sure that “Launch the Yahoo! Widget Engine” is checked, then click “Finish.”

The Welcome Widget will appear and give you some instructions. Read up, then have fun!

If you clicked through the Welcome Widget’s screens too fast, you can get more help here

| Developer | Download | 2000/XP/Vista

Short too short
May 12, 2007

Your program is good but not perfect, this is what you it need:

1- The parts is so short make the program time long.

2- stop putting the commercial between the parts, make between two parts and make the commercial longer I don’t mind.

3- Read more messages not just one by part Tariq.